Andy's RPG blog

Loc: Lighthouse

A tower built of sandstone bricks stands alone on the desert landscape. At the top, a burning beacon shines visibly to adjacent areas. A doorway on the ground floor stands ajar; the length of the tower is irregularly studded with open windows.

The tower is d6+2 floors tall and 24 feet in diameter. Narrow stairways built from the wall provide passage from floor to floor. Dust trickles in from the windows, but little light enters.

d12 Floor Contents
1 Nothing.
2 Random treasure.
3 Random encounter - Resident.
4 Random encounter - Explorer.
5 Water storage with 6 days of water.
6 A shrine with candles and incense. 1-in-6 chance an offering is burning.
7 Racks of ancient weapons and hide armor.
8 A fresh garden; humidity somehow contained.
9 Mirrors covering the walls.
10 Alembics and crucibles, vials of liquid.
11 Murals and calligraphy adorning the walls.
12 Bookshelves of arcane tomes surrounding a pedastal. 1-in-6 chance of an arcana on the stand.

The top floor, in addition to the beacon, contains a treasure horde and a guardian. Roll random treasure three times, then roll an encounter adding the height of the tower to the depth of the area.

#depthcrawl24 #location