Andy's RPG blog

Loc: City-State

A marvelous, sprawling city enclosed in sandstone walls and iron gates. Surely this is the heart of the desert, even the world! The city-state takes six turns to circumnavigate outside of the walls, and many more to cross through on its winding and crowded streets.

To make a map, drop a handful of dice. Each represents the center of a district. Compare the size and face value against the tables below to determine the most noteworthy landmark in the district. The larger the die, the fancier the district. d4s represent districts given over to some other force—their list is at the end.

It is likely that, regardless of the result of the dice, you will still want something like a palace from which the city-state is ruled. If you do not roll a 20, place one at will. (The same is, of course, possible for any other result you'd like.)

d6 Landmark
1 Tenement
2 Dump
3 Graveyard
4 Orphanage
5 Dance Hall
6 Shrine

d8 Landmark
1 Inn
2 Tavern
3 Watchtower
4 Shop
5 Park
6 Barracks
7 Brewery
8 Mill

d10 Landmark
1 Monument
2 Smithy
3 Tannery
4 Herbalist
5 Stable
6 Trade Shop
7 Granary
8 Jail
9 Foundry
10 Monastery

d12 Landmark
1 Alchemist
2 Theater
3 Foreign Quarter
4 Hospital
5 Market
6 Black Market
7 Cistern
8 Library
9 Bureau
10 Exotic Artisan
11 Mansion
12 Observatory

d20 Landmark
1 Menagerie
2 Noble Villa
3 Garrison
4 Luxury Store
5 Bank
6 Mint
7 Museum
8 Temple
9 Guildhall
10 Military Academy
11 Arena
12 Magic Shop
13 Eternal Spring
14 Mage’s Tower
15 Bardic College
16 Castle
17 Cathedral
18 Magical Academy
19 University
20 Palace

d4 Other
1 Bandits
2 Plague
3 Spirits
4 The Warp

#depthcrawl24 #location #procgen