Appendix A2: OSR Procedural Hexcrawling
24 Oct, 2023
Old-school rules for procedurally generating a hexcrawl, based on Appendix A from Advanced Dungeons & Dragons . These tables can be used to produce an infrastructural layer on top of an existing terrain map.
You can also find these tables as a PDF on my Itch page:
Table I.: Periodic Check
d20
Result
1-3
Continue straight - check again in 1 hex
4-6
Obstacle (TABLE II. )
7-9
Side Path (TABLE III. ) - check again in 1 hex
10-12
Path Turns (TABLE IV. ) - check again in 1 hex
13-15
Settlement (TABLE V. ) - check again after leaving
16-17
Dungeon (TABLE VI. ) - check again after leaving
18
Dead End (check other directions for trails)
19
Ambush (as Wandering Monster)
20
Lair (as Wandering Monster)
Table II.: Obstacle
d20
Result
1-8
Guard post
9-15
Toll house
16-20
Gated wall
Table III.: Side Path
d20
Result
1-5
Left 60 degrees ahead
6-8
Left 60 degrees behind
9-13
Right 60 degrees ahead
14-16
Right 60 degrees behind
17-18
Forking Path (Y)
19-20
Crossroads (X)
Table III.A.: Path Width
d20
Result
Details
1-8
Standard Road
1x
9-12
Highway
1½x
13-16
Maintained Trail
⅔x
17-18
Game Trail
½x
19-20
Special Passage
TABLE III.B. and roll again
Table III.B.: Special Passage
d20
Result
Details
1-6
10’ Stream
1-15: Bridged, 16-20: Obstacle
7-12
20’ River
1-10: Bridged, 11-15: Boat, 16-20: Obstacle
13-16
40’ River
1-10: Bridged, 11-15: Boat, 16-20: Obstacle
17-18
60’ River
1-10: Bridged, 11-15: Boat, 16-20: Obstacle
19-20
20’ Canyon
1-10: Bridged, 11-20: Obstacle
Table IV.: Path Turn
d20
Result
1-6
Left 60 degrees ahead
7-10
Left 60 degrees behind
11-16
Right 60 degrees ahead
17-20
Right 60 degrees behind
Roll path width on TABLE III.A.
Table V.: Settlement
d20
Result
Details
1-3
Single dwelling
Pop.: 1-12
4-6
Thorp
Pop.: 20-80
7-9
Hamlet
Pop.: 100-400
10-12
Village
Pop.: 600-900
13-14
Town
Pop.: 1,000-6,000
15
City
Pop.: 10,000-60,000
16-17
Castle
18-20
Ruins
TABLE V.A.
Table V.A.: Ruins
d20
Result
1-5
Single dwelling
6-7
Village
8
City
9-11
Castle
12-15
Shrine
16-20
Tomb
Table VI.: Dungeon Entrance
d20
Result
1-4
Cave
5-8
Chasm
9-11
Castle Ruins
12-14
Tomb Ruins
15-16
Shrine Ruins
17-18
Stone Doors
19
Step Pyramid
20
Tree Hollow
#dnd
#hexcrawl
#osr
#procgen
#solo-rpg